Prototype Design & Fabrication — Wake Forest, NC
Bring a finished print or a rough sketch. I take it through CAD, build it in the shop, and catch the expensive problems before they reach your bench — so the first part works, not the third. 3D printing, welding, machining, electronics, one person on the whole thing.
Get In TouchHand off a finished print or a rough idea — both are a fine place to start. Here's the path a part takes from there.
Send a print, a sketch, a busted part, or just what it needs to do. The more finished it is, the faster it moves — but a rough idea is a fine place to start. We sort out what it is and what it'll take to make it real.
// A napkin sketch counts.
Model it in SolidWorks and work out how it actually gets made before anything gets cut. If it's still half an idea, this is where it turns into real geometry. This is also where I flag the expensive problems — where a tolerance isn't worth the cost, where a design's fighting itself — while they're still cheap to fix.
// Catch the expensive problems on screen, not at the bench.
The work. 3D printing, welding, machined parts, fixtures, electronics — whatever the part calls for, in-house or through the partner network. Built right the first time because the problems already got caught on screen.
// In-house first; partners when the job needs them.
First one's rarely the last. Test it, load it, find where it fails before your customer does. If proving it out needs a fixture or a purpose-built rig, I build that too — the thing that tests the thing.
// A real test beats a gut check.
You leave with the part, the model, and the files. It's yours — geometry, intent, all of it. Take it to a production run of five or five thousand, or straight into the next revision.
// Your part. Your IP.
A broad toolkit means fewer hand-offs and fewer headaches. Here's what runs in-house and what I coordinate through the partner network — all managed by one person, on your behalf.
I'm Brett, and Dynasty Machine Works is me — one person, start to finish. I've spent 15+ years making parts in places that couldn't afford to get them wrong — precision tooling, production molds, automotive, R&D. Demanding work with no room for a do-over, and it always came down to the same thing: get it right the first time. That's the standard I bring to your part. (The full résumé lives on the credentials page.)
Hand me a finished print or a rough idea — I take it through design and fabrication and tell you the truth about it along the way. What's going to fail, where a tolerance is worth the cost, when a design needs a second look before it costs you. That judgment is the part you can't buy off a job shop.
No team behind the curtain, no junior guy you'll never meet. The shop skills plus an MBA means I think about your part and what it costs to make at volume.
If you need a vending machine, I'm not your guy. If you need someone who can design it, build it, and tell you straight where it stands — let's go.
Most jobs are simple — scope it, build it, invoice it. But every so often a project has real legs, and that's a different conversation.
For the right one, I'm open to more than hourly — revenue share, equity, or a hybrid where what I make is tied to how it does instead of the clock. If you're headed for production volume and want a fabricator who's motivated to get you there, that's worth talking about.
Dynasty wasn't a random name. Building something that lasts — for both of us — is the whole idea.
Got something with legs? Let's talk about what a real partnership could look like.
Start that conversation →Tell me what you're building — a print, a sketch, or just the problem you're trying to solve — and let's get the part made.